Jewels are items that can be placed into allocated jewel sockets in the passive skill tree, and can be removed or replaced at no cost. They grant certain buffs and abilities. Like most other items, jewels can be modified by orbs and are available in the four rarities. A rare jewel can have only four affixes instead of six.
It is possible to have a jewel in an unallocated slot. Jewels in unallocated slots have no effect [1].
Abyss jewels are special types of jewels that can be socketed into jewel sockets as well as abyssal socket in items. Cluster jewels can only be socketed in the outermost jewel sockets and adds a passive skill cluster to the passive tree.
There are three base jewel types. They don't differ in implicit modifiers or level requirement, but rather in the pool of modifiers that can spawn on them. Jewels can be found starting at item level 20, and used at any level.
Only magic, rare, and unique jewels can be found in loot. Normal jewels can be obtained by using an Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it.
Shift click to unstack..
There is a fourth base type, Prismatic JewelPrismatic JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket., which non-unique versions cannot be found. See its page for more information.
Cluster jewels can be found in Delirium encounters. Cluster jewels can only be socketed in the jewel sockets located at the outerpost part of the passive skill tree. They add a passive skill cluster to the passive tree when socketed. They have modifiers that determine how many and what skills are in the cluster. Larger cluster jewels can have jewel sockets, which can support smaller cluster jewels or any other types of jewels.
Abyss jewels can be found as drops from an Abyss. They behave mostly like jewels, except that they can also be socketed into equipment with abyssal sockets. Abyss jewels have different modifiers it can roll from regular jewels.
Some unique jewels may come with a radius in which a specific effect occurs. The radius modifier represents the following internal values:
NOTE: The passive skill nodes within the effective radius of a Threshold jewel do not have to be allocated to be counted as a stat required for the jewel. The stat requirement simply limits which jewel sockets can be used effectively.
List of prefix modifiers that can spawn on Jewels. Modifiers from the same group can not spawn together.
specific_weapon 0
not_str 0
default 500
specific_weapon 0
not_int 500
default 0
specific_weapon 0
not_int 500
default 0
melee_mod 0
dual_wielding_mod 0
shield_mod 0
bow 500
specific_weapon 0
not_dex 0
default 500
claw 500
specific_weapon 0
not_dex 0
default 500
dagger 500
specific_weapon 0
not_dex 0
default 500
two_handed_mod 0
wand 500
specific_weapon 0
not_int 0
default 500
dual_wielding_mod 0
shield_mod 0
staff 500
specific_weapon 0
not_str 0
default 500
wand 0
not_int 500
default 0
wand 0
one_handed_mod 0
dual_wielding_mod 0
shield_mod 0
not_int 500
default 0
two_handed_mod 0
not_int 500
default 0
staff 500
specific_weapon 0
shield_mod 0
dual_wielding_mod 0
not_int 0
default 500
two_handed_mod 0
not_int 0
default 500
dual_wielding_mod 0
bow 0
staff 0
not_int 0
default 500
default 0
default 0
default 500
default 500
default 500
default 500
specific_weapon 0
not_str 0
default 500
specific_weapon 0
not_int 500
default 0
specific_weapon 0
not_int 500
default 0
melee_mod 0
dual_wielding_mod 0
shield_mod 0
bow 500
specific_weapon 0
not_dex 0
default 500
claw 500
specific_weapon 0
not_dex 0
default 500
dagger 500
specific_weapon 0
not_dex 0
default 500
dual_wielding_mod 0
shield_mod 0
staff 500
specific_weapon 0
not_str 0
default 500
two_handed_mod 0
wand 500
specific_weapon 0
not_int 0
default 500
dual_wielding_mod 0
shield_mod 0
bow 0
not_int 500
default 0
two_handed_mod 0
default 500
two_handed_mod 0
not_int 0
default 500
dual_wielding_mod 0
not_int 500
default 400
dual_wielding_mod 0
not_int 0
default 500
dual_wielding_mod 0
shield_mod 0
staff 500
specific_weapon 0
not_int 0
default 500
default 0
default 0
wand 0
dual_wielding_mod 0
two_handed_mod 0
not_int 500
default 0
default 500
wand 0
not_int 500
default 0
default 500
default 500
default 500
default 250
default 500
default 500
default 500
default 500
default 500
default 500
two_handed_mod 0
not_int 250
default 0
one_handed_mod 0
shield_mod 0
dual_wielding_mod 0
not_int 250
default 0
two_handed_mod 0
not_int 250
default 0
default 250
default 250
default 250
two_handed_mod 0
not_int 250
default 0
one_handed_mod 0
shield_mod 0
dual_wielding_mod 0
not_int 250
default 0
two_handed_mod 0
not_int 250
default 0
default 250
default 250
default 250
two_handed_mod 0
shield_mod 0
default 350
dual_wielding_mod 0
default 350
staff 350
specific_weapon 0
shield_mod 0
dual_wielding_mod 0
not_dex 350
default 0
shield_mod 0
default 350
dual_wielding_mod 0
default 350
staff 350
specific_weapon 0
shield_mod 0
dual_wielding_mod 0
not_dex 350
default 0
default 500
default 500
default 350
default 350
default 350
List of suffix modifiers that can spawn on Jewels. Modifiers from the same group can not spawn together.
wand 0
not_int 500
default 0
default 500
default 500
default 500
default 500
default 500
default 500
default 500
default 250
default 250
default 250
default 500
default 500
default 500
default 500
(6-10)% increased Global Critical Strike Chance
default 150
wand 0
not_int 250
default 0
default 250
wand 0
not_int 250
default 0
default 250
default 500
default 500
default 500
default 250
default 250
default 250
default 400
default 400
(12-16)% increased Freeze Duration on Enemies
default 350
(12-16)% increased Shock Duration on Enemies
default 350
(6-8)% increased Ignite Duration on Enemies
default 350
default 350
default 350
(6-8)% increased Poison Duration
default 350
(12-16)% increased Bleeding Duration
default 350
default 500
default 500
default 0
default 0
default 350
default 0
default 0
List of corrupted modifiers that can spawn on Jewels. Modifiers from the same group can not spawn together.
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0
default 0